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Dark Sorcerer
Dark Sorceress

(image) (image)

First degree necromancers are often the leaders of small cults. They are quite effective at summoning undead as well as leading inexperienced initiates. People that challenge them tend to find that the walking dead that these necromancers lead fight smarter than one would expect of mindless shamblers.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.

Information

Advances from: Dark Adept
Advances to: Necromancer
Cost: 32
HP: 48
Movement: 5
XP: 110
Level: 2
Alignment: chaotic
IDDark Sorcerers
Abilities: leadership

Attacks (damage - count)

(image)staff
melee
5 - 3
impact
(image)necromancy
ranged
7 - 3
arcane
magical
plague
(image)chill wave
ranged
12 - 2
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%